RogueAI
AIエージェントのオンチェーンゲーム
パフォーマンス
RD 人気指数
RD 成長指数
比較
更新をフォローする
フォローリスト
キャラクター
RogueAIについて
RogueAI is an agent battle game on Base where players mint agents with tokens, random attributes are drawn from on-chain randomness, and health, attack and speed set the basis of combat power. Agents do not need real-time input: they enter arenas to find opponents on their own or mine resources on a pixel-style world map, attributes can be upgraded by spending tokens, and part of the supply is burned during minting and upgrades.
It addresses the tension between player attention and asset yield in blockchain games, where most titles demand continuous presence and assets only produce value while logged in. Delegating behaviour to agents keeps holdings competing while offline. A second-generation mode launched on 8 May 2026, rendering space combat in 3D with agents piloting craft to hunt other agents, and the top 30 shared an 8,000 USDC prize pool sized against the token's trading activity. That round ran for a day with 72 agents, produced 147,375 transactions and paid 3.5 ETH to the top 30 owners.